Description: A hub will flood any packet that arrives on a particular port of a switch out of all. For a Computer Science class I'm taking. We are giving a algebraic equation and asked to write it in Pseudocode. I know I have to create variables for it but I'm not sure what the equation should look like. If someone could post a example of what a equation could be and its equivalent in. Apr 09, 2020 Understand why pseudocode is useful. Pseudocode is used to show how a computing algorithm should work. Coders often use pseudocode as an intermediate step in programming in between the initial planning stage and the stage of writing actual executable code. Some other uses of pseudocode include the following: Describing how an algorithm should work.
OverviewNote - We recommend you skip this lesson. It has not been updated to match the 2018 Create PT Scoring Guidelines and its contents are now covered in the AP Create PT Prep Unit.
You can edit this template and create your own diagram.Creately diagrams can be exported and added to Word, PPT (powerpoint), Excel, Visio or any other document. Use PDF export for high quality prints and SVG export for large sharp images or embed your diagrams anywhere with the Creately viewer. MAC Learning Switch. Description: The learning switch keeps track of where the host with each MAC address is located and accordingly sends packets towards the destination and not FLOOD it like a hub. Packet logic: Create a dictionary (or HashMap in Java) called mactoport For multiple switches in the network, you need a dictionary per switch.
This lesson has been marked for deprecation. Never fear, many of the original contents (including an updated version of the Grumpy Cat exemplar) are now included in the AP Create PT Prep unit. Since some contents of this lesson may already have been used by students to create projects it will not be removed during the 2017-2018 school year. Office picture manager download mac.
For any question about this please write in to [email protected]. Brain wave app mac.
Best, CSP Curriculum Team
To conclude their introduction to programming, students will design an app based off of one they have previously worked on in the programming unit. Students will choose the kinds of improvements they wish to make to a past project in order to show their ability to make abstractions and implement complex algorithms. Zscaler app mac download. The project concludes with reflection questions similar to those students will see on the AP® Create Performance Task. Students can either complete the project individually or with a partner. Every student will need a collaborative partner with whom they will give and receive feedback.
Note: This is NOT the official AP Performance Task that will be submitted as part of the Advanced Placement exam; it is a practice activity intended to prepare students for some portions of their individual performance at a later time.
Purpose
A skill that programmers must develop is the ability to plan and execute a project from idea all the way through shipping of a product. Some of the best apps are new ideas brought on by the past work of a programmer themselves or other programmers. In order to execute these new ideas programmers must identify the programming structures needed to implement their idea and create a project plan. Often there are deadlines on projects which require programmers to make choices about the top features which need to be in a release of a new product. Finally, programmers must be able to express to others the work they have done to create their app.
AP® is a trademark registered and/or owned by the College Board, which was not involved in the production of, and does not endorse, this curriculum.
AgendaGetting StartedActivityWrap-upExtended LearningAssessmentView on Code StudioObjectivesStudents will be able to:
Links
Heads Up! Please make a copy of any documents you plan to share with students.
For the Students
SupportLesson ForumUnit 5 Online Professional Learning CourseReport a BugGetting StartedBrainstorm: Programming Projects and Concepts So Far
Teaching Tip
Mac finance app free app. Here is a pretty extensive list of the things students should come up with.
Goal: Recall the programming projects, both large and small, done in the unit. Review how they can be used to frame the coming project as a practice for the Create Performance Task.
Remarks
For the project we are beginning today, you are going to create a project of your choice built on past work. Let’s make a list of all the past projects you have worked on and the programming concepts you have learned.
Brainstorm: Divide a piece of paper in half the long way. On the left side of the piece of paper, list all the programming projects you have done so far in this unit.On the right side of the piece of paper, list all the programming concepts you have learned so far.
Share Out: Have students share what they wrote and compile a class list of programming projects and programming concepts. Congratulate students on coming this far! That’s a lot of things they have learned!
ActivityReview Code Studio Levels
There is not much here. A student introduction, and place for them to create and submit their project.
Students identify target App and major components that must be programmed.
Remarks
Now that we’ve jogged your memory.for our final project of the unit you will use one of the projects we’ve done already as a point of inspiration to make something new. You may build on and add features to an app you wrote before. You may also write something completely new that you are inspired to create.
Teaching Tip
Complete Project Planning Guide: Students should use the Practice PT Planning Guide - Improve Your App to develop an overview description of their target app. The first thing students should do as part of planning is to.
Read Requirements: Read through the guidelines of the project together and address any high-level questions about the aims of the project. Students will have a chance to review the requirements once they start planning.
Assign Collaborative Partners: On the real Create Performance Task, teachers are not supposed to give much help to students. Instead students are supposed to work with a collaborative partner. Assign each student a specific person as her collaborative partner.
Note: Students can work with a partner to create an app together. They should probably still consult with someone outside of the partnership who does not know the details of their project. This will help with the feedback process.
Distribute:Practice PT Planning Guide - Improve Your App
This planning guide should help students think about how to plan and execute the project. The planning guide contains a link to Practice PT Planning Guide - Improve Your App for students as well.Students should begin reviewing the project guidelines and getting down to work. This project will take some time, as it has new elements, such as a video, and it asks students to create PDF documents of their write-ups.
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A proposed schedule of the steps of this project is included below, as well as more thorough explanations of how to conduct the various stages.
Day 1
Teaching Tip
If students are having difficulty developing their project plan, encourage them to talk with their collaboration partner. Develop the expectation that prior to asking you for help, students will have consulted one another.
Program: Students should work individually to program their app or portion of their app. While they are responsible for writing their own code for the project, they may still consult with the other members of their class, especially their collaborative partner.
Students individually program major components.
Teaching Tip
If students work in partners, they will need some way to combine their code. Possible solutions are:
Peer Consultation: After students have finished implementing a draft of their program, they should meet with their collaborative partner, present their work so far, and provide feedback regarding their progress. They should complete the Feedback Guide. Other potential questions to address: Is there anything that’s particularly clever or gives you ideas for your own project? Do you agree with the choices your partner has made? Is there anything missing?
Day 2
Work with classmates to give and receive feedback.
Day 3
Teaching Tip
Reflection Questions: Students will complete the reflection questions included in Practice PT Planning Guide - Improve Your App.
Video Creation: Students will create a video to demonstrate the functionality of their program. The video should not be longer than 1 minute. It does not need sound.
Day 4
Teaching Tip
https://intensiveplug992.weebly.com/blog/martin-mini-mac-manual-download. Adding Code Segments To PDF: In order to add pictures of segments of their code, students may need to take screenshots. Below are the shortcuts for a couple different platforms for taking screenshots (a picture of part or all of the computer screen).
Adding Shapes: One way you can add shapes to a picture is by using the drawing feature of Google Docs. Click Insert -> Drawing. Then add the image you want to put the shape on by clicking on . Then pick the shape you need from the dropdown .
Many PDF viewers also have the ability to add simple shapes to a document. If neither of those options seems to be working for students, they can always print a copy, draw on the shapes, and scan it back in.
Project Submission: Students will submit their projects, but they will need instructions on how to submit them as there are several different files. For the real performance task, all documents will have to be combined into a single PDF file. They need to hand in:
Final Submissions: Make a determination of how best students can submit final work. On the actual Performance Tasks, students will be required to submit all of their documents in a single PDF document, but it
Students complete project reflection questions and create video.
Day 5
Wrap-upSubmit and potentially present submissions.
Teaching Tip
Feel free to exclude the wrap-up activities in the interest of time. Neither is an essential portion of the Performance Tasks and they are included only to provide a more natural conclusion to the project within your class.
To make grading easier, you might have students anonymously score projects according the rubric. Both the scorer and score should be anonymous.
Self-assess: It can be a useful exercise to have students briefly assess themselves using the rubric they were provided at the beginning of the project. Ask them to identify points where they could improve, and remind them that this rubric is very similar in structure to the one that will be used on the actual AP Performance Tasks they will see later in the year.Presentation (Optional): If time allows, students may wish to have an opportunity to share their final apps with one another. Consider options like creating a “Digital Gallery” by posting all links to a shared document.
Presentation (Optional): If time allows, students may wish to have an opportunity to share their final apps with one another. Consider options like creating a “Digital Gallery” by posting all links to a shared document.
Pseudo Code App Mac DesktopExtended Learning
Assessment
Rubric: Use the provided rubric (in Practice PT Overview and Rubric - Improve Your App), or one of your own creation, to assess students’ submissions.
Teaching Tip
Note - We recommend you skip this lesson. It has not been updated to match the 2018 Create PT Scoring Guidelines and its contents are now covered in the AP Create PT Prep Unit.
This lesson has been marked for deprecation. Never fear, many of the original contents (including an updated version of the Grumpy Cat exemplar) are now included in the AP Create PT Prep unit. Since some contents of this lesson may already have been used by students to create projects it will not be removed during the 2017-2018 school year.
For any question about this please write in to [email protected].
Best,CSP Curriculum Team
The following two 'student' exemplars and target papers were created by Code.org staff to help give a sense of student work that would score highly against the rubric.
Student Exemplar 1: Super BotStudent Exemplar 2: Grumpy CatStudent InstructionsBackground
A skill that programmers must develop is the ability to plan and execute a project from the idea stage all the way to releasing a product. In order to implement these new ideas, programmers must identify the programming structures needed and create a project plan. Often there are deadlines on projects which require programmers to make choices about what the most important features are and then prioritize spending time on those. Finally, programmers must be able to express to others the work they have done to create their app.
Lesson
Resources
Pseudo Code App Mac FreeView on Code StudioStudent Instructions
You've finally made it to the end of the Building Apps Unit! We will continue some programming in the next unit, but for now we are going to use all the new concepts you have learn to create something of your own design!
Standards AlignmentView full course alignment![]() Computer Science Principles
Beginner Series: What Is Coding?
One of the more popular forms of coding in recent times is the creation of applications, or apps, that run on mobile devices like phones and tablets. You probably use a range of different apps in your everyday life. Wouldn’t it be cool to create one of your own?
There are many perks of being a developer in the booming app industry. Quite a few people make a good living developing and selling apps, and you have the opportunity to be one of them. You could even become the next Nick D’Aloisio, who famously sold his iPhone app, Summly, to Yahoo! for $30m.
Plus, it’s the best way to get your work into people’s pockets!
App Development Overview
Mobile apps are developed for a certain platform, and the two most popular platforms today are iOS and Android.
The iOS platform powers apps built for iPhone and iPad. To develop an app for iPhone or iPad, you need to use the Objective-C coding language and the Cocoa framework. https://copperburn.weebly.com/blog/mac-os-144-download. You also need to use an IDE (integrated development environment) called Xcode. Note that Xcode only runs on the Mac, so you will need a Mac to make an iOS app.
Android apps are developed with the Java coding language and the Android Software Development Kit, which runs on Mac, PC or Linux. You also need to use an IDE such as Eclipse.
Epson xp 235 driver download mac. There are other mobile platforms such as Windows Phone, but iOS and Android are definitely the most popular. Most training focuses on these platforms.
Ways to Learn App Development
If you want to develop iPhone and iPad apps, one place where you can learn is the iOS Dev Center. This is a free online resource provided by Apple, which contains starter guides, tutorials, videos and documentation.
For Android app development, the equivalent resource is the Android Developers Training. This training is a series of articles that walks you through how to make your first app, starting with the basics.
In addition to these official resources, you may also want to try other training. You may find that books and online training are more digestible and understandable.
Online Training
Aside from the official resources, there is plenty of unofficial app development training on the Internet. A particular recommendation is Treehouse. Although Treehouse’s main focus is web development and design, app development is a close second.
Wait. If you are totally new to coding, mobile app development may not be the best place to start. It’s better to start by learning web coding, which is much more beginner-friendly. https://whybrown569.weebly.com/red-shift-app-mac.html. Then, when you do graduate to app development, you’ll have a solid understanding of coding basics.
Disclosure of Material Connection: Some of the links in the post above are “affiliate links.” This means if you click on the link and purchase the item, I will receive an affiliate commission. Regardless, I only recommend products or services I use personally and believe will add value to my readers.
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